"It's all about managing complexity. It's like scaffolding, and if you keep going up and up eventually the scaffolding collapses of it's own weight, right? That's what building software is. "
I've mostly been rewriting some of the code to work a little neater, particularly with regards to grouping units and buildings together. Just to prove the game does still exist check out the ui tabs. And those tabs actually work y'all.